- Abraham Lincoln
"LAUGHTER IS THE JOYOUS UNIVERSAL EVERGREEN OF LIFE!"
- Abraham Lincoln
- Abraham Lincoln
- Abraham Lincoln
We are an indie studio of boardgame designers/developers with big ideas.
Our mission is to help games grow.
Each of our games will hold these values:
environmentally friendly, inclusive, and always celebrating beauty.
We love board games. However, we also care about the world around us. For all boardgames we influence, we will consider the environmental impact of our games. This means things like recommending appropriate box sizes, working with responsible manufacturing partners, and finding ways to have strong environmental ethics.
Boardgames bring people together. Everyone is equal at the table. We want our games to represent and be made by the entire community of gamers. This means we will intentionally look for diversity in the people we work with. This includes our creators, artists, illustrators. Also, this means we aim for diversity in our themes and characters. We want it to be clear - we are LGBTQ-friendly and we encourage all board games spaces to be transgender safe spaces.
Beauty is important. We want the games we work on to evoke creativity, joy, and inspiration. We want to invest in our creators and artists. This means we will promote high quality production. Our goal is to partner with publishers who share our values. We want to help publishers make incredible games that include gorgeous art and premium components.
Publishers hire our team to design games. We can design a variety of games including: card games, dice games, family games, strategy games, etc. This would include mutually agreed to design milestones. We have experience designing with licenses and IP.
We are not actively looking for submissions at this time, but on occasion, we will sign prototype games we fall in love with, with the purpose to represent them to publishers. Also, we are available to find specific games or contractors for publisher needs.
We are available for contract development work on occasion; however, the majority of our development time will be focused on in house games & helping others improve their games. We can also refer contract developers we trust and endorse.
We host a variety of gaming events including weekly play testing, monthly regional events, and occasional board game retreats. Also, when conventions start up, we attend numerous conventions and get a variety of wise advice for your games.
We have numerous years of board game industry experience. We are happy to provide advice on a variety of topics from: Comparative analysis, streamlining your game, Kickstarter suggestions, translation and localization advice, reasonable copy editing, etc.
If you are looking to expand your bandwidth, one of the ways we can help publisher, is taking over the entire project management for a game. We will manage the development of the game, including. working with artists/graphic designers we know, and get the game to a production ready state.
Sign up to hear from us about future product releases and gaming opportunities.
Do you have questions about our board games or upcoming playtest sessions?
Send us a message.
111 - 16 Barrel Yards Blvd, Waterloo, Ontario, Canada
Daryl Andrews is a professional freelance game designer, who began full-time in 2015. Over 30 board games already published with 20+ different publishers, Daryl’s output has been unrivalled over the last few years.
Beyond design, Mr. Andrews was the founder of Maple Games, and has worked as a consultant for a variety of game companies with
Daryl Andrews is a professional freelance game designer, who began full-time in 2015. Over 30 board games already published with 20+ different publishers, Daryl’s output has been unrivalled over the last few years.
Beyond design, Mr. Andrews was the founder of Maple Games, and has worked as a consultant for a variety of game companies with a special focus on popular licenses, including: Back To The Future, Teenage Mutant Ninja Turtles, Ghostbusters, Oregon Trail, Marvel and many more.
In 2016, Adam played a little game called Codenames that sparked his interest and sent him down the rabbit hole of board gaming. This hobby quickly became a passion and he can now be found play-testing and designing board games, producing videos, painting miniatures, and backing (too?) many table-top Kickstarters!!
Adam has a Degree in
In 2016, Adam played a little game called Codenames that sparked his interest and sent him down the rabbit hole of board gaming. This hobby quickly became a passion and he can now be found play-testing and designing board games, producing videos, painting miniatures, and backing (too?) many table-top Kickstarters!!
Adam has a Degree in Engineering, and experience in software development and design. In the last year Adam has been a finalist in numerous game design contests.
Adrian is a scientist, mathematician and full-time game designer. Adrian enjoys nature, science fiction and playing games with his wife and kids. He also volunteers his time teaching a local church youth group.
Adrian was a full-time strategy board game developer for Maple Games. Also Adrian currently has 14+ games available for purchase o
Adrian is a scientist, mathematician and full-time game designer. Adrian enjoys nature, science fiction and playing games with his wife and kids. He also volunteers his time teaching a local church youth group.
Adrian was a full-time strategy board game developer for Maple Games. Also Adrian currently has 14+ games available for purchase on the board game market. Adrian is gifted at improving games, especially focusing on the mechanics and math of a board game. Adrian likes to make sure a game is not only fun, but balanced too.
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